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Use Phantom abilities: Whispers of the Dead, Wails from the Grave… Remember higher-level rogue abilities: Uncanny Dodge, Evasion, Reliant Talent… In Dungeons and Dragons 5e, the Phantom archetype is introduced in Tasha's Cauldron of Everything, creating a rogue connected to death with ghostly abilities.


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Ghost Walk At 13th level, you can now phase partially into the realm of the dead, becoming like a ghost. As a bonus action, you assume a spectral form. While in this form, you have a flying speed of 10 feet, you can hover, and attack rolls have disadvantage against you.


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The Phantom. Capable of harming multiple targets with one sneak attack, the Phantom can also channel fragments of spirits to learn new skills on the fly, and in later levels even shift into a flying, semi-corporeal ghost form. Adaptable and fun to play, this guide goes into the Phantom Rogue subclass, how to build one, feat choices, skills, and.


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Whispers of the Dead At level 3, you get two rather basic features. The first is a floating proficiency. Whenever you finish a short or long rest, you can choose one skill or tool proficiency that you lack and gain it, as a ghostly presence shares its knowledge with you.


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Whispers of the Dead 3rd-level Phantom feature Echoes of those who have died begin to cling to you. Whenever you finish a short or long rest, you can gain one skill or tool proficiency of your choice, as a ghostly presence shares its knowledge with you. This proficiency lasts until you use this feature again. Wails from the Grave


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Whispers of the Grave is an eldritch invocation in 5th edition. Prerequisite: 9th level You can cast speak with dead at will, without expending a spell slot . Source SRD-OGL v5.1 Main Page → 5e → Class → Warlock → Whispers of the Grave Back to Main Page → 5e System Reference Document Open Game Content


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Whispers of the Dead (Level 3) Wails from the Grave (Level 3) Tokens of the Departed (Level 9) Soul Trinket Options Parleying with Spirits - A Suggestion Ghost Walk (Level 13) Death's Friend (Level 17) Connections Is the Phantom Rogue Good in D&D 5e? Conclusion - The Phantom Rogue in D&D 5e Guide What is the Phantom Rogue in D&D 5e?


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Bewitching Whispers. Prerequisite: 7th level. You can cast compulsion once using a warlock spell slot. You can't do so again until you finish a long rest.. the answer appears written in blood in your book. The answer is provided by the dead creature's spirit to the best of its knowledge and is translated into a language of your choice. You.


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Whispers of the Dead allows the Phantom to gain any skill or tool proficiency from their communion with the departed once per short or long rest. This makes Phantoms extremely versatile: give them an hour and they'll have a +2 bonus to any skill check.. The Thief 5e subclass brings back that flavor, with a Rogue who brings archetypal Rogue.


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Whispers of the Dead. Level: 3; This feature is a lot of fun and extremely useful. It allows you to take proficiency in a skill or tool with which you don't already have proficiency at the end of any short or long rest by being taught by a spirit of the dead. The proficiency goes away when you use it to get proficiency in something else.


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#1 Jul 20, 2021 Seeker95 Scout Join Date: 4/12/2020 Posts: 59 The 3rd level Rogue Phantom feature Whispers of the Dead reads: Echoes of those who have died cling to you. Whenever you finish a short or long rest, you can choose one skill or tool proficiency that you lack and gain it, as a ghostly presence shares its knowledge with you.


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Weapons and skills are two different things in 5e. Even though you can get proficiency in both, if a feature mentions proficiency in a skill it does not include weapon proficiencies.. How does a Rogue's Expertise feature interact with the Phantom subclasses's "Whispers of the Dead"? 3. Is there any precedent for doubling the proficiency.


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Whispers of the Grave [ Murmures de la tombe ] Prerequisite: 9th level You can cast speak with dead at will, without expending a spell slot. Player´s Handbook (SRD) → DnD 5e Eldritch Invocations


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#1 Jul 28, 2022 SlyWish Adventurer Join Date: 3/2/2021 Posts: 3 I wanted to get the community's input on an interesting combination and whether it could/should work in practice. The build is a Rogue taking the Phantom subclass and combining this with the Keen Mind feat.


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Whispers of the Dead Whenever you finish a short or long rest, you can choose one skill or tool proficiency that you lack and gain it. You lose this proficiency when you use this feature to choose a different proficiency that you lack. At 6th level, all Rogues get to choose two skills (or thieves' tools) for expertise: Expertise


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Shadow Lore At 14th level, you gain the ability to weave dark magic into your words and tap into a creature's deepest fears. As an action, you magically whisper a phrase that only one creature of your choice within 30 feet of you can hear.